root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/network/factories/AionPacketHandlerFactory.java

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import com.aionemu.gameserver.network.aion.clientpackets.CM_FRIEND_DEL;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_FRIEND_DEL;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_FRIEND_STATUS;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_FRIEND_STATUS;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_GATHER;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_GATHER;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_GET_MAIL_ATTACHMENT;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_GODSTONE_SOCKET;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_GODSTONE_SOCKET;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_GROUP_DISTRIBUTION;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_GROUP_DISTRIBUTION;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_GROUP_RESPONSE;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_GROUP_RESPONSE;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_VERIFY_LOCATION;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_VERIFY_LOCATION;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_VERSION_CHECK;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_VERSION_CHECK;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_VIEW_PLAYER_DETAILS;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_VIEW_PLAYER_DETAILS;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_SEND_MAIL;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_READ_MAIL;
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import com.aionemu.gameserver.network.aion.clientpackets.CM_DELETE_MAIL;
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import com.google.inject.Injector;
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import com.google.inject.Injector;
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/**
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/**
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		addPacket(new CM_PRIVATE_STORE(0x6D), State.IN_GAME);
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		addPacket(new CM_PRIVATE_STORE(0x6D), State.IN_GAME);
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		addPacket(new CM_PRIVATE_STORE_NAME(0x6E), State.IN_GAME);
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		addPacket(new CM_PRIVATE_STORE_NAME(0x6E), State.IN_GAME);
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		addPacket(new CM_SKILL_DEACTIVATE(0x88), State.IN_GAME);
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		addPacket(new CM_SKILL_DEACTIVATE(0x88), State.IN_GAME);
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		addPacket(new CM_SEND_MAIL(0x6A), State.IN_GAME);
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		addPacket(new CM_READ_MAIL(0x7C), State.IN_GAME);
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		addPacket(new CM_GET_MAIL_ATTACHMENT(0x7E), State.IN_GAME);
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		addPacket(new CM_DELETE_MAIL(0x7F),State.IN_GAME);
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		addPacket(new CM_MANASTONE_REMOVE(0x4F), State.IN_GAME);
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		addPacket(new CM_MANASTONE_REMOVE(0x4F), State.IN_GAME);
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	}
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	}
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