root/trunk/AE-go_GameServer/src/com/aionemu/gameserver/network/aion/clientpackets/CM_SPLIT_ITEM.java

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	{
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	{
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		sourceItemObjId = readD();       // drag item unique ID. If merging and itemCount becoming null, this item must be deleted.
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		sourceItemObjId = readD();       // drag item unique ID. If merging and itemCount becoming null, this item must be deleted.
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		itemAmount = readD();            // Items count to be moved.
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		itemAmount = readD();            // Items count to be moved.
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		@SuppressWarnings("unused")
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		byte[] zeros = readB(4);         // Nothing
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		byte[] zeros = readB(4);         // Nothing
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		sourceStorageType = readC();     // Source storage
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		sourceStorageType = readC();     // Source storage
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		destinationItemObjId = readD();  // Destination item unique ID if merging. Null if spliting.
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		destinationItemObjId = readD();  // Destination item unique ID if merging. Null if spliting.