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My project about the geography and economy of the American colonies right before the American Revolution. Think Oregon Trail meets Dope Wars, with a Pokemon influence.

root

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Author: pearso36

Revision: 251 («Previous)


(August 18, 2009 14:00 UTC) Almost 3 years ago

!#$^

 
Name Date Rev. Commit message
caurina Mon, May 25 2009 17 [gastonrampersad] Tweener class and transitions added
Avatar.as Sat, Aug 15 2009 247 [pearso36] updated intro animation Changed victory condition broke b...
Colony.as Wed, Jun 24 2009 110 [gastonrampersad] *Fixed idle animation not playing. *Work animation plays ...
dialogue.xml Wed, Aug 12 2009 228 [pearso36] changed a dialog option so that it fits in the speech bub...
EncCropAsset.as Wed, Jul 15 2009 155 [gastonrampersad] *Updated Avatar class to include "crop" variable. *Update...
EncHostile2Asset.as Wed, Jul 15 2009 155 [gastonrampersad] *Updated Avatar class to include "crop" variable. *Update...
EncHostile3Asset.as Wed, Jul 15 2009 155 [gastonrampersad] *Updated Avatar class to include "crop" variable. *Update...
EncHostileAsset.as Wed, Jul 15 2009 155 [gastonrampersad] *Updated Avatar class to include "crop" variable. *Update...
EncounterManager.as Tue, Aug 18 2009 250 [pearso36]
EncTrappingAsset.as Wed, Jul 15 2009 155 [gastonrampersad] *Updated Avatar class to include "crop" variable. *Update...
EncTreeAsset.as Wed, Jul 15 2009 155 [gastonrampersad] *Updated Avatar class to include "crop" variable. *Update...
Forest.as Tue, Jun 02 2009 32 [gastonrampersad] *Added Terrain Class: General class for map assets (fores...
format Wed, Jul 15 2009 161 [carriejill]
game.fla Tue, Aug 18 2009 251 [pearso36] !#$^
game.swf Sat, Aug 15 2009 248 [abra24] fixed back button
gameMap.jpg Tue, Jun 30 2009 131 [pearso36] updated gamemaap
InputHandler.as Fri, Aug 14 2009 245 [abra24] intro is in
InventoryMap.as Sun, Jul 26 2009 179 [gastonrampersad] *Updated build to include swamps. -Swamp tiles placed on ...
InventoryMenu.as Wed, Aug 12 2009 231 [abra24] Time played is tracked in the inventory menu. Time only ...
Main.as Sat, Aug 15 2009 247 [pearso36] updated intro animation Changed victory condition broke b...
mainChar.fla Mon, Jul 27 2009 181 [pearso36] added mainCharCelebrate_mc to game.fla, just in case.
Map.as Fri, Jul 31 2009 196 [abra24] Made the player centered while they move, we can change t...
mapdata.xml Mon, Aug 03 2009 207 [pearso36] adjusted the mini height and label position. Took "bay" o...
MapFactory.as Sun, Jul 26 2009 179 [gastonrampersad] *Updated build to include swamps. -Swamp tiles placed on ...
MenuManager.as Fri, Jul 31 2009 190 [abra24] Fixed bug that caused extra dots to be displayed on the i...
MiniMap.as Mon, Aug 03 2009 207 [pearso36] adjusted the mini height and label position. Took "bay" o...
README.txt Wed, Jul 15 2009 161 [carriejill]
RoundRouteConstants.as Sun, Jul 19 2009 168 [gastonrampersad] *Updated game to include new map area. *** Avatar can no...
Sprites.fla Sat, Aug 15 2009 247 [pearso36] updated intro animation Changed victory condition broke b...
StoreMenuManager.as Wed, Aug 12 2009 231 [abra24] Time played is tracked in the inventory menu. Time only ...
Terrain.as Tue, Jun 02 2009 32 [gastonrampersad] *Added Terrain Class: General class for map assets (fores...
Town.as Wed, Aug 12 2009 231 [abra24] Time played is tracked in the inventory menu. Time only ...
TownManager.as Sun, Aug 09 2009 220 [abra24] victory condition is in, for debugging value is set to 10...
TownMenuManager.as Fri, Aug 14 2009 242 [abra24] intro mostly in
UI.as Tue, May 26 2009 18 [gastonrampersad] Rewriting base code. No not update if you plan on showing...
VictoryMenuManager.as Mon, Aug 10 2009 226 [abra24] Missing file...this should fix the error in the build.

README.txt

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