A 2D game engine built on top of the Gosu 2D game library.
root
adding level file from Mariodic as an example of how physics objects are declared
| Name | Date | Rev. | Commit message |
|---|---|---|---|
| Data | Wed, May 19 2010 | 109 | [ChadyG] adding level file from Mariodic as an example of how phys... |
| Images | Sat, Mar 06 2010 | 98 | [ChadyG] Added quit dialog to Core switched Gosu.lib to one compil... |
| include | Wed, May 19 2010 | 107 | [ChadyG] removing old box2d |
| libs | Wed, May 19 2010 | 108 | [ChadyG] Updated to VS2010, Box2D 2.1.2 various changes/fixes from... |
| MacOSX | Tue, Mar 09 2010 | 101 | [ChadyG] XCode compatibility fixes and updated project |
| MSVC | Wed, May 19 2010 | 108 | [ChadyG] Updated to VS2010, Box2D 2.1.2 various changes/fixes from... |
| Sound | Thu, Apr 02 2009 | 44 | [Chadley] Sounds! some simple, some using physics callbacks |
| src | Wed, May 19 2010 | 108 | [ChadyG] Updated to VS2010, Box2D 2.1.2 various changes/fixes from... |
| Makefile | Fri, Mar 06 2009 | 37 | [pandagoat] I updated the makefile to compile box2d for Linux and cop... |