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A 2D game engine built on top of the Gosu 2D game library.

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Author: ChadyG

Revision: 109 («Previous)


(May 18, 2010 19:10 UTC) About 2 years ago

adding level file from Mariodic as an example of how physics objects are declared

 
Name Date Rev. Commit message
Data Wed, May 19 2010 109 [ChadyG] adding level file from Mariodic as an example of how phys...
Images Sat, Mar 06 2010 98 [ChadyG] Added quit dialog to Core switched Gosu.lib to one compil...
include Wed, May 19 2010 107 [ChadyG] removing old box2d
libs Wed, May 19 2010 108 [ChadyG] Updated to VS2010, Box2D 2.1.2 various changes/fixes from...
MacOSX Tue, Mar 09 2010 101 [ChadyG] XCode compatibility fixes and updated project
MSVC Wed, May 19 2010 108 [ChadyG] Updated to VS2010, Box2D 2.1.2 various changes/fixes from...
Sound Thu, Apr 02 2009 44 [Chadley] Sounds! some simple, some using physics callbacks
src Wed, May 19 2010 108 [ChadyG] Updated to VS2010, Box2D 2.1.2 various changes/fixes from...
Makefile Fri, Mar 06 2009 37 [pandagoat] I updated the makefile to compile box2d for Linux and cop...