Changesets

Mar 12
21:14 CommitCommit
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sirlemonhead committed [532] - allow config file system to fix bad values for bools (as these will only be...
21:03 CommitCommit
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sirlemonhead committed [531] - fix for incorrectly indexing CD trackfile text buffer. heap corruption fixed.
Mar 08
00:05 CommitCommit
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sirlemonhead committed [530] - tidied up CD_player code
23:50 CommitCommit
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sirlemonhead committed [529] - tidied up CDTrackSelection.cpp. TODO - get vorbis playback working - added ...
Mar 06
12:09 CommitCommit
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sirlemonhead committed [528] - changed some window creation and resize code. hopefully it's correct now
Mar 04
18:45 CommitCommit
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sirlemonhead committed [527]
Feb 24
21:19 CommitCommit
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sirlemonhead committed [526] - add icon images
20:57 CommitCommit
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sirlemonhead committed [525] - add Inno setup config file
Dec 29 `11
02:04 CommitCommit
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Melanikus committed [524] New draw code
Dec 16 `11
01:36 CommitCommit
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sirlemonhead committed [523] - moved d3d_render stuff out of platform specific folders - work on getting x...
00:38 CommitCommit
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sirlemonhead committed [522] - removed non working x64 project settings - removed Texio.c - removed multiv...
Dec 15 `11
01:15 CommitCommit
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sirlemonhead committed [521] - GetSize() for RenderList should be returning the number of RenderItem's ava...
00:37 CommitCommit
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sirlemonhead committed [520] - moved Con_Init() and Net_Initialise() out of renderer initialisation functi...
00:33 CommitCommit
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sirlemonhead committed [519] - restore correct colour for rain
00:13 CommitCommit
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sirlemonhead committed [518] - removed LANGPLAT.C as it's not used anymore - make sure the default SVN bui...
Dec 12 `11
16:11 CommitCommit
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sirlemonhead committed [517] - added const to wav file name parameter for FindAndLoadWavFile and removed a...
Dec 11 `11
22:30 CommitCommit
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sirlemonhead committed [516] - added code to try determine what version of the game the user has - retail ...
Dec 09 `11
00:57 CommitCommit
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sirlemonhead committed [515] - some graphics files in the demos use 16bits for the ILBM files. Fixed RimLo...
Nov 30 `11
23:18 CommitCommit
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sirlemonhead committed [514] - use PARTICLEVERTEX vertex structure for particles now - added shaders for p...
20:32 CommitCommit
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sirlemonhead committed [513] - tidied up FastFile code, replaced code to read file names from Fast Files w...